Steady Hand
Steer a glowing dot down a winding path without touching the walls. Your score is how far you get, in metres. Free, in your browser, nothing to install.
303plays this week
142players
94%finish their game
~7sa round
Live numbers from Klyp players, last 7 days.
How to play
- Tap START. A dot sits on a path winding between two dark walls.
- Drag anywhere on the screen to steer. Your finger does not have to be on the dot itself.
- The metre counter climbs the whole time you stay clear. Touch a wall and the run ends there.
- The trick: it narrows and it speeds up as you go, so the difficulty compounds rather than steps. Early metres are nearly free, which is why the way to improve is smaller corrections, not faster ones.
When to play this
Steady Hand is the one that goes quiet. A run ends the instant you clip a wall, so it is all nerve, and the metre count is a single number that settles an argument in a group chat without anyone explaining a rule.
Questions people ask
How do I steer?Drag anywhere on the screen. Your finger does not need to be on the dot.
How does a run end?By touching either wall. There is no timer, so the only thing stopping you is your own hand.
Does it get harder?Yes, in two ways at once. The path narrows and the scrolling quickens as your distance grows.
Do I need to download anything?No. It runs in the browser on any phone.
Made by @chhaya on Klyp · remix it yourself
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